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L5R RPG Art Of The Duel (Legend of the Five Rings) | 
enlarge | Authors: Shawn Carman, Richard Farrese, Douglas Sun, Brian Yoon Publisher: Alderac Entertainment Group Category: Book
List Price: $34.95 Buy New: $22.95 You Save: $12.00 (34%)
New (20) Used (4) from $22.95
Rating: 2 reviews Sales Rank: 344772
Media: Paperback Edition: 3 Pages: 192 Number Of Items: 1 Shipping Weight (lbs): 1.2 Dimensions (in): 10.8 x 8.3 x 0.5
ISBN: 159472041X Dewey Decimal Number: 793 EAN: 9781594720413 ASIN: 159472041X
Publication Date: June 13, 2007 Availability: Usually ships in 1-2 business days Shipping: International shipping available Condition: Brand New, Perfect Condition, Please allow 4-14 business days for delivery. 100% Money Back Guarantee, Over 1,000,000 customers served.
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| Editorial Reviews:
Product Description One on one contests have long been a defining element of Rokugani society. From famous iaijutsu duels to the challenges of wit between courtiers, the samurai of the Emerald Empire always seek to best one another and gain glory & honor for their Clan. Art of the Duel brings new depth and variety to the challenges your samurai & shugenja can face, as well as new tools to overcome their foes! This book features new rules & information for not only martial duels but also contests such as oratory, heraldry, sumai, archery, and even the famous Crab drinking contest. The tradition of magical duels among shugenja is also detailed, along with the strange competitions held among the Nezumi, Naga, and even the creatures of the Shadowlands.
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| Customer Reviews:
Duel me and I'll win! January 12, 2008 M. Richards (Cincinnati Ohio) 0 out of 2 found this review helpful
All the duelist crunch you want, and none that you don't. L5R rocks your socks, go buy it!
Good for L5R or D20Rokugan July 1, 2007 Michael D. Briggs (El Reno, OK United States) 1 out of 1 found this review helpful
This is a very good addition to the Legend of the 5 Rings RPG. It focuses on dueling, the normal way one defends his or her honor. It covers alternatives to the sword; magical duels, martial arts, courtier contests and even using games like Go or Shogi. It looks at how each clan views duels and how they carry out dueling, including the Shadowlands. There are temples and dojos that teach dueling and new techniques to learn. Now unlike previous L5R books that were presented in a dual D20/AEG format, this book is exclusive AEG 3rd edition. But since most of this book is color commentary, the little RPG aspects can easily be converted over to D20.
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