Monster Manual 3: A 4th Edition D&D Core Rulebook (Dungeons & Dragons 4th Edition)

Monster Manual 3: A 4th Edition D&D Core Rulebook (Dungeons & Dragons 4th Edition)Authors: Mike Mearls, Greg Bilsland, Robert J. Schwalb
Publisher: Wizards of the Coast
Category: Book

List Price: $34.95
Buy New: $21.40
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Seller: pbshop
Rating: 5.0 out of 5 stars 5 reviews
Sales Rank: 2976

Media: Hardcover
Pages: 224
Number Of Items: 1
Shipping Weight (lbs): 1.8
Dimensions (in): 11.2 x 8.5 x 0.8

MPN: WOC25392
ISBN: 0786954906
Dewey Decimal Number: 793
EAN: 9780786954902
ASIN: 0786954906

Publication Date: June 15, 2010
Availability: Usually ships in 1-2 business days

Features:
  • ISBN13: 9780786954902
  • Condition: New
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Editorial Reviews:

Product Description
This core rulebook packs in over 200 new monsters to menace D and D player characters. Classic monsters such as the derro the mimic and Lolth (Demon Queen of Spiders) make their first appearance here. In addition this book includes scores of new monsters to challenge characters of heroic paragon and epic level including deadly catastrophic dragons!


Customer Reviews:
5 out of 5 stars Big improvements   July 25, 2010
Eric Christian Berg (Williamsville, NY USA)
The latest in the Monster Manual line for Dungeons & Dragons introduces two changes. The new stat block is much easier to use in play, organizing actions by their type (standard, minor, triggered) and including relevant information about traits in the block itself, so you don't have to look them up in the glossary. Further, there is more flavor text for each entry, giving descriptions, background, and even stories about the creature. This latter was something that was sorely lacking in the 4th edition Monster Manuals and I'm glad to see its return. The Lore entries simply weren't sufficient in many cases to get a good feel for a monster. As for the selection of monsters, there is a fine variety with a slight emphasis on the Epic tier. Many new varieties of already established monsters are here (Drow, Dragons, Elementals, Giants) as well as creative 4th edition updates of old classics (Catoblepas, Mimic, Thri-kreen, Cloakers) and entirely new creations like Apocalypse Spells, sentient remnants of powerful ancient spells. As with all of the monster books in 4th edition, there is also the stats for a god (Lolth, in this case) and several creatures of god-like power (two of the old Princes of Elemental Evil: Imix and Ogremoch) for upper Epic-level campaigns. Overall, it is an excellent entry into the line.


5 out of 5 stars Great addition   July 25, 2010
Brandon J
This is a fantastic addition to any 4th edition campaign a good deal of new monsters as well as some new types of previous monster. Gone are the old encounter groups and instead we are given suggestions of what to pair them with base off of monster lore. Admittingly some of the monsters are a bit over the top such Allabar, Opener of the way who is a giant Sentient planet from the Astral Sea, Very cool but had to find a use for it. A few other grips is with some of the new templates of old monsters for example they gave us 3 new types of Beholder again cool but we already have so many.

The format of the monster stat boxes has gotten an over haul for the better, everything is now clearly listed as Move, Minor, Standard, and Trait. No more of the "Oh and by the way it does this too".

All in all I think its a fantastic book that would have a place in any Dungeon Master Bag of Holding.



5 out of 5 stars MM3 is great   June 24, 2010
Matthew P. Huck (Albuquerque, NM USA)
5 out of 6 found this review helpful

I really enjoyed MM3. MUCH MUCH better than MM2. I agree that the encounter groups from the previous 2 books are largely useless, especially if you are a DDI subscriber. (the website has an online tool that allows you to craft encounters in a way that keeps the level right, etc.) Unlike MM2, there aren't too many wasted pages. (who needs, like, 10 different 'humans' in a monster manual?!) Also, many classics are back...Mimics, thri-kreen, lolth, gremlins, catoblepas, and so on. Some new cool additions are the catastrophic dragons (not solos, for some reason), and more psionic and primal flavored creatures.
The art is good, as usual, and the text is much richer, and better written than previous MMs for 4e. My only complaint is that they did recycle several illustrations from 3e. C'mon guys, illustrators/artists need work too.
The re-organization of the stat block bothered me at first...And id does bother me that I have all 3 MMs, and their stat blocks don't line up, so mixing encounters from all three books might be a pain. But, I do have to say, after reading through it, the new stat block layout makes more sense. Too bad they didn't think of that in the first place back in 2008. Oh well. Better late then never.
Bottom line: if you're new to DMing, and you just have the first 3 core rulebooks, skip mm2, and get this one.



4 out of 5 stars feels more like 3th edition   June 17, 2010
John A. Russell (WOODWARD, OKLAHOMA, US)
3 out of 34 found this review helpful

this book is overall good it deals more with roleplaying than encounters and such some of which are for better others for worse.
It's much easier to read lore feel's grouped to gother to much i like the new encounter groups for originality but some of it gets pretty vague the art's okay but im certain they recycled corruption devil artwork the moster's arent varied but i guess that's understandable after so much some monsters are good becuase there's quiet abit of low level moster's but even more high level so this book is great for beginnigs and end's haveing 1 goddess lolth 2 primordials imix and ogremoch 1 elder evil type creature allabar and 3 new dragons catastropic dragons i like them becuase there unaligned flexible and can put a scare in your player's blizzard earthquake and volcanic and that the highlights of this book better in my opinion then mm2 but not better than mm1 unlike it's prequals buy with caution



5 out of 5 stars The best of the 4e MMs   June 16, 2010
Zarithar
18 out of 21 found this review helpful

The edition of flavor/lore text is welcome, and the overall quality of the book is a huge step up from the MM2 in my opinion. Also, the stat blocks have been revamped making it easier to read. Gone are the useless "encounter groups" from the first 2 MMs. Instead, they give suggestions on what (if any) other creatures the beast in question might be found with.

Some old favorites make their return: Mimics, cloaker, catoblepas, etc. I guess my only minor complaint concerns adding yet more flavors of some monsters (do we really need more beholders??) but again, even these are well presented and I am sure many do see the need!

The artwork is also a step up from that found in the MM2, with no recycled art that I am aware of.

An excellent book.


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Monster Manual 3: A 4th Edition D&D Core Rulebook (Dungeons & Dr
Monster Manual 3: A 4th Edition D&D Core Rulebook (Dungeons & Dr
Monster Manual 3: A 4th Edition D&D Core Rulebook (Dungeons & Dragons 4th Edition)