Dungeons and Dragons Core Rulebook Gift Set, 4th Edition

Dungeons and Dragons Core Rulebook Gift Set, 4th Edition

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Author: Wizards Rpg Team
Brand: Wizards of the Coast
Category: Book

List Price: $104.95
Buy New: $56.35
You Save: $48.60 (46%)

Qty 983 In Stock


New (27) Used (6) from $56.35

Rating: 3.5 out of 5 stars 142 reviews
Sales Rank: 349

Format: Box Set
Media: Hardcover
Edition: 4th
Pages: 832
Number Of Items: 1
Shipping Weight (lbs): 6.9
Dimensions (in): 11.6 x 8.7 x 2.4

ISBN: 0786950633
Dewey Decimal Number: 793
EAN: 9780786950638
ASIN: 0786950633

Publication Date: June 6, 2008
Availability: Usually ships in 1-2 business days
Shipping: Expedited shipping available
Shipping: International shipping available
Condition: Brand New! Save 30 - 50% off of retail prices on our wide selection of comic book graphic novels, manga and anime, role playing games, DVDS, Osprey military history books, and more!

Editorial Reviews:

Product Description
All three 4th Edition core rulebooks in one handsome slipcase. The Dungeons & Dragons Roleplaying Game has defined the medieval fantasy genre and the tabletop RPG industry for more than 30 years. In the D&D game, players create characters that band together to explore dungeons, slay monsters, and find treasure. The 4th Edition D&D rules offer the best possible play experience by presenting exciting character options, an elegant and robust rules system, and handy storytelling tools for the Dungeon Master.This gift set features a handsome slipcase containing all three of the 4th Edition D&D Roleplaying Game core rulebooks: the Players Handbook rulebook (320 pages), the Monster Manual rulebook (288 pages), and the Dungeon Masters Guide rulebook (224 pages).


Customer Reviews:

5 out of 5 stars Cheap, cheap!   August 18, 2008
Spectre (Texas)
What an amazing deal, I recieved all 3 new core books for the price of 2!


4 out of 5 stars something old, something new, something borrowed...   August 17, 2008
Dunetraveller (Las Vegas)
I've gamed for a long time. I played some basic box set, first, second and 3.x edition. The new players handbook is quite a departure from the last edition. It offers a whole lot more than before, but it feels like the old basic Dungeons and Dragons from ages ago. If you can suspend any animosity and prejudice against the new system (hard I know), then you may find as I do that this is going to be a very fun ride. Lots of things that used to be randomly rolled are now either chosen (like ability stats), or standardized (like hit points) to avoid disparity that can lead to unpleasantness. Moving on.. this game forces teamwork for victory and survival, so if, like me, you find not a whole lot of coordination between teammates in combat this will either lead to a whole lot more dying, or a sea change in play. That change will make it a whole lot more fun for everyone. One word of caution though: don't force the transformation. People learn from their mistakes and it's best when playing this system to make them naturally. Making a new character can be accomplished in less than 30 minutes, so a new character is hardly a pain.


2 out of 5 stars Best of D20 Modern, worst for D&D   August 16, 2008
S. Jankiewicz (LA, CA)
0 out of 1 found this review helpful

They took aspects of Modern D20, tanks, blasters, etc and dragged this S**t boot in to D&D. Terms that have no point to be in the game. They boxed in the feats so the characters a truly limited. So any ideas to make og PC are now boxed in. My first character was a dwarf ranger, when I tried the game for the first time with my friends dragon born ranger. Both characters were the exact same!! We didn't even talk before hand.
So I have to save, go PATHFINDER! This just stinks of squeezing more money from the fans. It's nice to know that White Wolf isn't the only guys who know how to F**k a winning system.



5 out of 5 stars wonderful updates   August 13, 2008
A. Moskof
1 out of 3 found this review helpful

The 4e rules are a huge breath of fresh air. Combat and character gen are streamlined, and (in my mind) unnecessary details are omitted. This game gets back to its roots allowing players (and DMs) to focus on playing the game, rather than becoming rules lawyers.

For DMs it is 50 times easier to draw up an encounter, and for players combat is fast and furious. Love the set, love the games.



1 out of 5 stars Absolutely Awful   August 9, 2008
W. Whimpenny
1 out of 5 found this review helpful

I was a huge fan of 3.5 and looking forward to the release of 4.0. The changes they made in 4.0 were terrible. This version is a huge step backwards (unless your 9 years old). I'm probably going to send them back because I know I will never use them. If you haven't bought them yet, don't. If you have and you agree I suggest signing the online petition asking WOTC to continue to support 3.5: http://www.petitiononline.com/DND4E/petition.html

I'd rather they had a petition to recall 4E though.


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Dungeons and Dragons Core Rulebook Gift Set, 4th Edition
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Dungeons and Dragons Core Rulebook Gift Set, 4th Edition