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Dungeons & Dragons Monster Manual: Roleplaying Game Core Rules, 4th Edition |  | Author: Wizards RPG Team Brand: Wizards of the Coast Category: Book
List Price: $34.95 Buy New: $17.42 as of 7/31/2010 07:00 CDT details You Save: $17.53 (50%)
New (45) Used (17) from $14.00
Seller: bangzo Rating: 66 reviews Sales Rank: 14793
Media: Hardcover Edition: 4th Pages: 288 Number Of Items: 1 Shipping Weight (lbs): 2.2 Dimensions (in): 10.9 x 8.4 x 0.7
MPN: WOC2172072 ISBN: 0786948523 Dewey Decimal Number: 793.93 EAN: 9780786948529 ASIN: 0786948523
Publication Date: June 6, 2008 Availability: Usually ships in 1-2 business days
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| • | ISBN13: 9780786948529 | | • | Condition: New | | • | Notes: BUY WITH CONFIDENCE, Over one million books sold! 98% Positive feedback. Compare our books, prices and service to the competition. 100% Satisfaction Guaranteed |
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| Editorial Reviews:
Product Description The Dungeons and Dragons Roleplaying Game has defined the medieval fantasy genre and the tabletop RPG industry for more than 30 years. In the D and D game players create characters that band together to explore dungeons slay monsters and find treasure. The 4th Edition D and D rules offer the best possible play experience by presenting exciting character options an elegant and robust rules system and handy storytelling tools for the Dungeon Master. The 288-page Monster Manual presents more than 300 official Dungeons and Dragons Roleplaying Game monsters for all levels of play from aboleth to zombie. Each monster is illustrated and comes with complete game statistics and tips for the Dungeon Master on how best to use the monster in D and D encounters. The Monster Manual is the third of three core rulebooks required to play the Dungeons and Dragons Roleplaying Game. The improved page layout and presentation enables novice and established players to learn and understand the new D and D rules quickly.
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| Customer Reviews: Eclectic Awesomeness April 24, 2010 N. H. Bradley (Springville, UT USA) 0 out of 1 found this review helpful
Overall, this is a really great book filled with cool monsters. However, I have one minor issue with it, an one major issue.
My minor beef is that the selection of monsters is both arbitrary and eclectic. This is understandable, given the need to have a variety of monsters for every role and level, but the level assignments for various monsters is entirely arbitrary. Why elves should be 2nd level while Dwarves are level 4 and 5 is anyone's guess. If your trying to fill a whole dungeon from this book, you can expect it to be monotonous or utterly random.
The main complaint I have with the "Monster Manual" is that it does not play nicely with the Encounter Templates established by the "Dungeon Master's Guide". In my experience, most of the templates can't be filled without making illogical choices or modifying a monster to fill the demand.
The point is that "Monster Manual" is a great monster book that I recommend to every prospective dungeon master, but unless you are willing to do a lot of homebrewing, don't expect it to be the only monster book you will need.
Unfortunate that wizards of the coast are stingy with book info. April 16, 2010 Morgan Hubbart It seems that Wizards of the coast have (in all there books) taken things that people loved and intentionally left them out like; Centaur's in this book. Anyways, there over milking there resources. It took them 3 players handbook's to finality release all the classes from the original phb of 3.5
will use again February 3, 2010 James Kane 0 out of 2 found this review helpful
I choose this company for gaming books over their competitors because they didn't charge me seperate shipping for each item I ordered, but allowed entire order to be shipped together during ordering.
I will order again from this business
This DND in name only August 19, 2009 W. Mayberry 3 out of 7 found this review helpful
I had drifted from Dungeons & Dragons for a few years and recently felt like coming back to the game. I purchased the Monster Manual and Monster Manual 2 thinking that it would give me a few ideas for new adventures and such. I was greatly disappointed to see that the 4th edition format was now lockstep mapbased wargaming. The artwork was nice and there were a ew new monsters, but nothing of use for placing the monster in a dungeon or anywhere else in a game unless I was using the miniatures and maps. If this is the direction the game is going WOTC would be bettter to let the game die and focus on the Star Wars RPG.
Very few monsters July 25, 2009 cooking lady (NY) 3 out of 7 found this review helpful
If you ever looked at the info on this book it claims to have 500+ monsters in it, this is both a lie and not a lie.
It is a lie: if you think of different monster meaning "skull lord and orc"
It is not a lie: if you think of each monster in it as different like "orc raider and orc bezerker are 2 different monsters"
That statement was made meaning the latter.
One thing upon opening it to the CR section is that you will realize that if you compare it to the 3.5 monster manual that the 4th edition book has 8 monsters to fight for brand-new heroes while the 3.5 monster manual had over 2 dozen!
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