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Fiendish Codex II: Tyrants of the Nine Hells (Dungeons & Dragons d20 3.5 Fantasy Roleplaying) | 
enlarge | Authors: Robin D. Laws, Robert J. Schwalb Publisher: Wizards of the Coast Category: Book
List Price: $29.95 Buy New: $14.58 You Save: $15.37 (51%)
New (8) Used (3) from $14.58
Rating: 16 reviews Sales Rank: 77929
Media: Hardcover Pages: 160 Number Of Items: 1 Shipping Weight (lbs): 1.4 Dimensions (in): 10.9 x 8.5 x 0.6
ISBN: 0786939400 Dewey Decimal Number: 793 EAN: 9780786939404 ASIN: 0786939400
Publication Date: December 12, 2006 Availability: Usually ships in 1-2 business days Shipping: Expedited shipping available Shipping: International shipping available Condition: Brand new, may have remainder mark or slight shelfware
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| Editorial Reviews:
Product Description A new supplement that further explores fiends of the D&D world.
Fiendish Codex II: Tyrants of the Nine Hells is a supplement designed to be the definitive resource for information about devils and the Nine Hells of the D&D world. Like its predecessor Fiendish Codex I: Hordes of the Abyss, this game material is completely compatible with the D&D core rulebooks and is intended for both D&D players and Dungeon Masters.
AUTHOR INFORMATION Robin Laws is a freelance writer who has designed dozens of roleplaying game products, including most recently Dungeon Master’s Guide II.
Robert J. Schwalb is a freelance developer and editor who primarily works on game products for Green Ronin Publishing.
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| Customer Reviews:
An Excelent Source for Devilish Exploits July 12, 2007 Brian A. Liberge (Boston, MA) This book is all about Devils and the Plane where they reside. I mean all about them. In my mind there are three really fantastic masterminds in Dungeons and Dragons: Dragons, Mindflayers and Devils. If you're looking for content you can use all the time, then this isn't the best book for you. Go look at the compendiums or the Complete books. If you want villains and powers to tie together an entire campaign from level 1 into epic, than this is for you. Included inside is a very nice tale of the creation of hell and the devils that can be easily adapted for your home brew world. Then theres feats, spells, prestige classes, descriptions of the layers and lots of new devils. Again I must stress that the prestige classes, feats and spells are really geared towards either serving devils or fighting them. This book is a commitment to a devil themed campaign. It does so beautifully. With the help of this book, my main villain just became a pawn in planar politics. My PCs have lots of options, on how to progress forward. I've got lots of ideas and environments for epic feeling quests before we get to the main devils. I highly reccomend it.
Hell awaits only the most brave or foolish May 29, 2007 M. A. Newman (Cincinnati, Ohio United States) 0 out of 2 found this review helpful
Well, I have to congratulate Wizards for adding another great book to the list of accessories. Our group runs several high level to epic level campaigns and this is a must for anyone who wants to involve the Blood War and the politics and intrigue of hell to your campaign. The new stats for the all the major players are here along with prominent followers and factions for each lord. There are many new feats and skills specific to just these planes as well as a few new presige classes that you can use for PC's and NPC's. The other great things is the plethora of roleplaying ideas for each of the nine hells, including cities, landmarks and many maps to really help you flush out your campaign. Things like this and other information make it a must for your collection so that when your party meets Mephistopheles, its an experience that they will never forget!
Awesome Book May 16, 2007 Runner Ten (Germany) 1 out of 5 found this review helpful
This book gave great inside views into hell. It gave the facts on how hell lives, sleeps and breaths, along with the ArchDevils to go with it. If your planning on running a adventure in hell for a duration of time i suggest this book.
Useful Add-on May 12, 2007 Patrick Schulz 0 out of 3 found this review helpful
This book is a very good addition to any D&D campaign that plans on traveling to the Outer Planes, or fights extraplanar threats on a regular basis. The maps of the nine layers, and the detailed write-ups of the unique leaders of each of the layers add to it's usefulness. The extra devils are also useful to allow for rotating of devilish threats.
Deviliscious May 6, 2007 Gabriel X. Rogus-jones (Oakland, CA) 0 out of 4 found this review helpful
If you are a cruel DM (at times) then this is the book for you. Nothing like a trap door to Hell to get your adventuring party set-up for a TPK. In all seriousness, this is a great source for Devils in any DM's line-up, I am glad I picked it up.
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